





Create stunning nebulae effects with this blender shader node.
Renders incredibly fast, both in EEVEE and Cycles, with no need to place lights in the scene.
The .Blend file includes 2 shaders, Local and Global. Local can be used on an object for a localized nebula effect, Global is used in scene volume for an infinite nebula effect.
Don't forget to set the maximum distance on the Volume settings tab if you use EEVEE.
Usually I set 64 samples on the EEVEE render settings, and 32/64 on the Volume settings tab.
5 Local and 5 Global presets are included.
Made and Tested with Blender 4.0
If you have any questions, feel free to contact me at: tomasi.mattia98@gmail.com